On the left side you will find a virtual joistick with which you can move depending on how you move your finger. But if you are going to choose not to use a compatible controller, you can use the touch controls on both iPhone and iPad. Being compatible with the MFi controllers it is highly recommended to play it this way due to the speed with which you are going to move and also the movements to be made with the skills and weapons. The control of Dead Cells is very well developed, feeling quite good when it comes to carrying the character. With each of the games you have the freedom to do whatever you want, whether to be a quiet person who explores each of the corners of the castle or to be a speed runner to pass the level as quickly as possible. With each of the deaths, new levels and new final bosses are opened, as we will talk in the progression of the game itself. The adrenaline generated by having the thought that you are going to die at any moment makes the game much more enjoyable. That is, it is not linear but if you die the game you are playing ends and you can start another in which practically everything will vary. The game is based on making different runes that are totally random. It undoubtedly deserves the success it has had since, before reaching Apple devices, it has been released on PC, PS4 and even on Switch. The scenarios are perfectly designed down to the smallest detail, and the animations surprise. Despite not being a 3D game as we are used to, this indi has an art that will make you fall in love from the first moment. Dead Cells is categorized as a 2D action platform game with a transversal combat system.
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